

Bindings=(Name="G", Command="G_Key_Press | onrelease G_Key_Release", bPrimaryBinding=True)

Bindings=(Name="MouseScrollUp", Command="T_Key_Press | onrelease T_Key_Release", bPrimaryBinding=True) Bindings=(Name="T", Command="T_Key_Press | onrelease T_Key_Release", bPrimaryBinding=True) \Steam\steamapps\common\XCOM 2\XComGame\Config\DefaltInput.ini Basically it swaps the MouseScroll commands from ascend/descend to Zoom In/Out: You should be able to use Winmerge to copy and paste these new settings over, be sure to back up your default files first.
#Xcom 2 war of the chosen ini edits update
The following allows you to bind the zoom in/out controls to your mouse wheel (you will only ever need to update it if you verify your XCOM2 game cache from Steam). \Steam\steamapps\workshop\content\268500\844674609\config\xcomLW_AWCPack.ini ALWAYSSHOW=true (Always shows the AWC perk trees). (This adds more people to the avenger as well, purely cosmetic). \Steam\steamapps\common\XCOM 2\XComGame\Config\DefaultGameData.ini NumClerks_ActOne=5 NumClerks_ActTwo=10 NumClerks_ActThree=15 all at least 30. \Steam\steamapps\workshop\content\268500\844674609\config\xcomgamedata.ini XComHeadquarters_DefaultRespecSoldierDays=0 (choose your difficulty and set this value to 0 if you need to respec your soldiers post 1.3) \Steam\steamapps\workshop\content\268500\844674609\config\xcomcamera.ini MaxTilesCameraCanMoveOutsideLevelVolume=25 (this allows you to rotate the camera further outside of the AO than vanilla (or default LW2) \Steam\steamapps\workshop\content\268500\844674609\config\xcomcamera.ini ZoomedDistanceFromCursor=4600 (this allows you to zoom wayyyy out over the AO) \Steam\steamapps\common\XCOM 2\XComGame\Config\DefaultUI.ini maxvisiblecrew = 30 (adds more active crew members to your Avenger screens, purely cosmetic)

Here are the updated entries that I have tested and am using: So, I have gone back and discovered that my initial edits were messy to say the least
