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Max script debugger
Max script debugger












max script debugger

it with the -with-debug flag specified in the configure script. For each active line, the Debug window also shows the script line after evaluating all &-expressions. NGINX debugging features include the debugging log and creation of a core dump file. When a breakpoint is reached, the line is shown in green. You can also use nested expressions like “&V]”. using substring notation &V(50-100), or displaying parameters like &U. Here you can also enter other expressions, e.g. To reset the breakpoint, click on the line again.īreakpoints can be set on all executable statements and on “Screen” commands, but not on empty lines or on comment lines.Ĭlicking on a variable adds it to the “Expressions” list.

#Max script debugger code#

The source code that the js object loads is determined by the first argument to the object, which specifies a text file in the Max search path. It allows the main thread of 3ds Max to be suspended, the values of global and local variables to be examined and altered while the thread is not running, MAXScript commands to be executed from a command line, and the execution to be suspended using method calls from inside the MAXScript code. The Max js object allows you to edit JavaScript code directly within Max through a basic text editor (the same text editor, in fact, that you use when editing the contents of a coll or text object). It is then displayed with a light blue background. The MAXScript debugger implements the first half of a script development and debugging environment. To set a breakpoint, just click on the line. the line that will be executed next) is marked in yellow. When you close the window during InputScript processing, the script is continued in non-debug mode.Įvaluate expressions that can contain variables, parameters or field values As soon as an InputScript is executed while the Debug window is open, InputScript processing automatically switches to debug mode. This opens a “Debug” window (see picture below). The GuiXT Debugger can be started with a click on the “Debug” icon in GuiXT:














Max script debugger